Wild Shape Forms for Level 3 Circle of the Moon Druid

The power of nature allows you to assume the form of an animal. As a Bonus Action, you shape-shift into a Beast form that you have learned for this feature. You stay in that form for a number of hours equal to half your Druid level or until you use Wild Shape again, have the Incapacitated condition, or die. You can also leave the form early as a Bonus Action.

— Excerpt from Player’s Handbook, “Wild Shape”

— Excerpt from Player’s Handbook, “Circle Forms”

Eligible forms (55 beasts)

CR 1 (9 beasts)

Name Speeds Notable features
Brown Bear 40 ft; climb 30 ft Multiattack: Bite (+5, 1d8+3) and Claw (+5, 1d4+3, knocks Large-or-smaller Prone). Darkvision 60 ft.
Dire Wolf 50 ft Bite (+5, 1d10+3, knocks Large-or-smaller Prone). Darkvision 60 ft. Pack Tactics: Advantage when ally adjacent.
Giant Hyena 50 ft Bite (+5, 2d6+3). Darkvision 60 ft. Rampage (1/Day): after damaging a Bloodied target, move half-Speed + Bite as Bonus Action.
Giant Octopus 10 ft; swim 60 ft Tentacles (+5, 2d6+3, 10 ft reach, Grapples + Restrains Medium-or-smaller). Darkvision 60 ft. Water Breathing; Ink Cloud reaction (1/Day) underwater.
Giant Spider 30 ft; climb 30 ft Bite (+5, 1d8+3 + 2d6 poison). Web (recharges): Restrains at 60 ft (DC 13 Dex save). Darkvision 60 ft. Spider Climb + Web Walker.
Giant Toad 30 ft; swim 30 ft Bite (+4, 1d6+2 + 2d4 poison + Grapple Medium-or-smaller). Swallow: Grappled target (Blinded + Restrained, 3d6 acid/turn). Darkvision 60 ft. Amphibious.
Lion 50 ft Multiattack: 2× Rend (+5, 1d8+3). Swap one attack for Roar (15 ft Cone, DC 11 Wis Save, Frightened). Darkvision 60 ft. Pack Tactics. 25-ft running leap.
Moorbounder 70 ft Claws (+6, 4d4+4). Darkvision 60 ft. Standing Leap: 40-ft long / 20-ft high jump with or without a running start.
Tiger 40 ft Rend (+5, 2d6+3, knocks Large-or-smaller Prone). Darkvision 60 ft. Nimble Escape: Bonus Action Disengage or Hide.

CR 1/2 (7 beasts)

Name Speeds Notable features
Ape 30 ft; climb 30 ft Multiattack: 2× Fist (+5, 1d4+3). Rock (recharges): Ranged +5 (25/50 ft), 2d6+3 bludgeoning.
Black Bear 30 ft; swim 30 ft; climb 30 ft Multiattack: 2× Rend (+4, 1d6+2). Darkvision 60 ft.
Crocodile 20 ft; swim 30 ft Bite (+4, 1d8+2 + GrappleRestrained on Medium-or-smaller). Hold Breath 1 hr.
Giant Goat 40 ft; climb 30 ft Ram (+5, 1d6+3, extra 2d4 + Prone if charged 20+ ft). Darkvision 60 ft.
Giant Seahorse 5 ft; swim 40 ft Ram (+4, 2d6+2, or 2d8+2 if charged 20+ ft). Bubble Dash: Bonus Action half Swim Speed without OAs. Water Breathing.
Reef Shark 5 ft; swim 30 ft Bite (+4, 2d4+2). Blindsight 30 ft. Pack Tactics. Water Breathing.
Warhorse 60 ft Hooves (+6, 2d4+4, extra 2d4 + Prone on Large-or-smaller if charged 20+ ft).

CR 1/4 (13 beasts)

Name Speeds Notable features
Boar 40 ft Gore (+3, 1d6+1, extra 1d6 + Prone on Medium-or-smaller if charged 20+ ft). Bloodied Fury: Advantage on attacks while Bloodied.
Constrictor Snake 30 ft; swim 30 ft Bite (+4, 1d8+2). Constrict: DC 12 Str save (3d4 + Grappled). Blindsight 10 ft.
Draft Horse 40 ft Hooves (+6, 1d4+4).
Elk 50 ft Ram (+5, 1d6+3, extra 1d6 + Prone on Large-or-smaller if charged 20+ ft). Darkvision 60 ft.
Giant Badger 30 ft; burrow 10 ft Bite (+3, 2d4+1). Darkvision 30 ft.
Giant Centipede 30 ft; climb 30 ft Bite (+4, 1d4+2 + Poisoned condition until start of centipede’s next turn). Blindsight 30 ft.
Giant Frog 30 ft; swim 30 ft Bite (+3, 1d6+2 + Grapple Medium-or-smaller). Swallow: Grappled Small-or-smaller target (Blinded + Restrained, 2d4 acid/turn). Darkvision 30 ft. Amphibious, 20-ft long jump.
Giant Lizard 40 ft; climb 40 ft Bite (+4, 1d8+2). Darkvision 30 ft. Spider Climb.
Giant Venomous Snake 40 ft; swim 40 ft Bite (+6, 10 ft reach, 1d4+4 + 1d8 poison). Blindsight 10 ft.
Giant Wolf Spider 40 ft; climb 40 ft Bite (+5, 1d4+3 + 2d4 poison). Blindsight 10 ft., Darkvision 60 ft. Spider Climb.
Panther 50 ft; climb 40 ft Rend (+5, 1d6+3). Darkvision 60 ft. Nimble Escape: Bonus Action Disengage or Hide.
Riding Horse 60 ft Hooves (+5, 1d8+3).
Wolf 40 ft Bite (+4, 1d6+2, knocks Medium-or-smaller Prone). Darkvision 60 ft. Pack Tactics.

CR 1/8 (8 beasts)

Name Speeds Notable features
Camel 50 ft Bite (+4, 1d4+2). Darkvision 60 ft.
Giant Crab 30 ft; swim 30 ft Claw (+3, 1d6+1 + Grapple Medium-or-smaller). Blindsight 30 ft. Amphibious.
Giant Rat 30 ft; climb 30 ft Bite (+5, 1d4+3). Darkvision 60 ft. Pack Tactics.
Giant Weasel 40 ft; climb 30 ft Bite (+5, 1d4+3). Darkvision 60 ft.
Mastiff 40 ft Bite (+3, 1d6+1, knocks Medium-or-smaller Prone). Darkvision 60 ft.
Mule 40 ft Hooves (+4, 1d4+2). Beast of Burden (counts as one size larger for carrying).
Pony 40 ft Hooves (+4, 1d4+2).
Venomous Snake 30 ft; swim 30 ft Bite (+4, 1d4+2 plus 1d6 poison). Blindsight 10 ft.

CR 0 (18 beasts)

Name Speeds Notable features
Baboon 30 ft; climb 30 ft Bite (+1, 1d4 - 1). Pack Tactics.
Badger 20 ft; burrow 5 ft Bite (+2, 1). Darkvision 30 ft.
Cat 40 ft; climb 40 ft Scratch (+4, 1). Darkvision 60 ft. Jumper (uses Dex for jump distance).
Crab 20 ft; swim 20 ft Claw (+2, 1). Blindsight 30 ft. Amphibious.
Deer 50 ft Ram (+2, 1d4). Darkvision 60 ft. Agile (no OA when leaving reach).
Frog 20 ft; swim 20 ft Bite (+3, 1). Darkvision 30 ft. Amphibious, 10-ft long jump.
Giant Fire Beetle 30 ft; climb 30 ft Bite (+1, 1 fire). Blindsight 30 ft. Illumination: bright light 10 ft + dim 10 ft.
Goat 40 ft; climb 30 ft Ram (+2, 1, or 1d4 if charged 20+ ft). Darkvision 60 ft.
Hyena 50 ft Bite (+2, 1d6). Darkvision 60 ft. Pack Tactics.
Jackal 40 ft Bite (+1, 1d4-1). Darkvision 90 ft.
Lizard 20 ft; climb 20 ft Bite (+2, 1). Darkvision 30 ft. Spider Climb.
Octopus 5 ft; swim 30 ft Tentacles (+4, 1). Compression (squeezes through 1-inch space). Darkvision 30 ft. Ink Cloud reaction (1/Day) underwater. Water Breathing.
Piranha 5 ft; swim 40 ft Bite (+5, Adv vs. damaged target, 1). Darkvision 60 ft. Water Breathing.
Rat 20 ft; climb 20 ft Bite (+2, 1). Darkvision 30 ft. Agile (no OA when leaving reach).
Scorpion 10 ft Sting (+2, 1 plus 1d6 poison). Blindsight 10 ft.
Seahorse 5 ft; swim 20 ft Bubble Dash: Action full Swim Speed without OAs. Water Breathing.
Spider 20 ft; climb 20 ft Bite (+4, 1 plus 1d4 poison). Darkvision 30 ft. Spider Climb, Web Walker.
Weasel 30 ft; climb 30 ft Bite (+5, 1). Darkvision 60 ft.